Coherent class integration 4GK martial arts

In our child development program, class planners are divided into 6 parts.

SKILLZ class format:

  1. Brain warming up and preparation
  2. Mat Chat builds an intellectual connection
  3. Exercises for building skills and working memory
  4. Skills-based curriculum
  5. Cooling down and storing in memory
  6. Game and emotional anchoring

Each part of the class works to prepare the student for the next part of the class, so when the class is over, the mission is to create a great experience for each student in each class (and at the same time to help him become better) is perfect. It is also not an “exact” revelation, but a revelation based on decades of research and development.

(Continued after article)

Part 1: Warming up

The class begins with a routine that has a systematic series of warm-ups by age, so our students never get bored with it.

What makes it coherent with the rest of the planner is that good warming will flow more blood to the brain, or “brain fuel,” which is the main focus of the concept.

Part 2: Mat Chat

The second part of the lesson is a chat on the mat, where we discuss details about the skills we will learn in the daily planner, including:

  • The main benefits for the skill and how it applies to their training;
  • How this skill can be applied at home and at school;
  • And a quick list of skill-building exercises we’ll play to help you practice that skill.

What makes it cohesive with the rest of the class planner is that it activates their desire to learn because they now understand what they will do next and why it will help them become better.

Part 3: Drills

Another part of the class is skills building exercises or game learning exercises. These are not random exercises that have been compiled just to fill class time. Our exercises are skill-based and include age-specific training.

What makes it cohesive with the rest of the planner is that proper exercise affects the brain’s “working memory.” Basically, this is when the brain begins to activate more neurons, which in turn leads to the production of proteins that allow new connections, also known as neural growth. In other words, children’s brains are at the maximum level to start learning and storing information quickly!

Part 4: Curriculum

The next part of the lesson is when we discuss the curriculum from which they will be tested for this particular skill. We call this their skill testing or curriculum checkpoint.

What makes it coherent in the planner is that now that the brain is running at optimal levels, fluid intelligence is on the way. This is the process by which the brain switches to a higher level than normal, so it collects material. faster and also stores it for long-term use.

Part 5: Cool down

The next part of the lesson is cooling. We guide our students through a cooling routine and, like warm-ups, we include a systematic series of stretches according to age so that the same routine does not bore them.

What this does in line with our goal of maximizing class value is that this part of class is when students “download” the information they have just learned as they stretch. Just like when you download a large file, which takes some time to shut down your computer before the download is complete, this information is not saved correctly – so cooling is so important.

Part 6: Game

The last part of the lesson is when we play a fun game. We alternate a collection of age-specific games that are all focused on one main goal: Have fun!

What makes this final part of the class consistent with our broader picture is that the students leave with the BIGGEST smile on their faces. We want the last thing they remembered when they left was fun and: fun equals cool.

To learn more about Skillz’s powerful children’s development program, which uses martial arts training as a means of growth, or you want your child to start at our Patchogue, click on the button below:

David Berry

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